FANDOM


Table of contents
Destination Type Resource Time
Small Town Regular Coin Coin 00 1-5m
Coastline Regular Coin Coin 015m
Gulf Regular Coin Coin 1h
Riviera Regular Coin Coin 8h
Neighborhood Regular Fish Fish 4h
Bamboo Regular Wood Wood 003-10m
Forest Regular Wood Wood 8h
Cave Regular Stone Stone 1h
Rubble Regular Stone Stone 4h
Rocky Mill Regular Stone Stone 8h
Blacksmith Regular Iron Iron 1h
Iron Mill Regular Iron Iron 8h
Cocoa Plantation Cancelled Cocoa Cocoa 030m
Tailor Cancelled Cloth Cloth 045m
Vineyard Cancelled Grape Vine Grapes 1h
Oil Field Depletable Oil Oil 1h
Cement Factory Depletable Cement Cement 1h
Farm Supplier Cocoa Cocoa 030m
Farm Supplier Wheat Wheat 010m
Farm Supplier Grape Vine Grapes 015m
Farm Supplier Sugarcane Sugarcane 020m
Farm Supplier Fruit Fruit 1h 30m
General Goods Supplier Cloth Cloth 025m
General Goods Supplier Copper Copper 025m
General Goods Supplier Cotton Cotton 040m
General Goods Supplier Tin Tin 1h
General Goods Supplier Clay Clay 2h

After collecting a set amount of resources from a destination, it will be upgraded automatically. The next level of a destination yields more resources per cargo (bonus), but it will also cost you more sailors and sometimes even increases the travel time to that destination. Upgrading a destination gives you a one-time XP reward.

Each destination has a max. level. Once you reach that destination level, the material required to level up will change to "infinite".

If you choose a ship with smaller crew than is required for some destinations, they will not be shown on the map as possible destinations for that ship.

XP rewards are listed for leveling up, so the Xp reward listed in the level 1 row, is what you get for advancing to level 2.

This page only contains details about permanent destinations. For information about time-limited event destinations, please visit the Event Destinations page. For information about the most efficient destinations for resource farming (including the event destinations), visit the Destination Farming page.

Regular Destinations

Coins

Small Town

Small Town
Coindestination
Type: Upgradeable
Material: Coin
Travel: 1m - 5m
Required:
Complete Exploration 1
Level Crew Bonus Coin req. Xp Time
1 5 x4 50 100 1m
2 8 x5 9,000 500 2m
3 12 x6 80,000 1,000 4m
4 15 x8 200,000 3,000 5m
5 20 x9 500,000 5,000
6 25 x10 1,000,000 10,000
7 30 x11 2,000,000 15,000
8 35 x12 3,000,000 25,000
9 40 x13 5,000,000 30,000
10 45 x14 8,000,000 40,000
11 50 x15 12,000,000 60,000
12 55 x16 18,000,000 100,000
13 55 x17 28,000,000 160,000
14 55 x18 40,000,000 200,000
15 55 x19 70,000,000 250,000
16 60 x20 120,000,000 400,000
17 60 x21 200,000,000 550,000
18 60 x23 350,000,000 750,000
19 65 x26 600,000,000 950,000

Coastline

Coastline
Coindestination
Type: Upgradeable
Material: Coin
Travel: 15m
Required:
Complete Exploration 1
Level Crew Bonus Coin req. Xp
1 20 x15 18,000 850
2 25 x16 100,000 1,700
3 30 x17 300,000 5,100
4 40 x20 1,000,000 8,500
5 45 x21 2,500,000 15,000
6 50 x22 5,000,000 20,000
7 55 x23 7,500,000 30,000
8 55 x24 10,000,000 40,000
9 55 x25 13,000,000 45,000
10 60 x26 18,000,000 60,000
11 65 x27 25,000,000 100,000
12 70 x28 45,000,000 200,000
13 75 x32 100,000,000 500,000
14 80 x36 160,000,000 800,000

Gulf

Gulf
Coindestination
Type: Upgradeable
Material: Coin
Travel: 1h
Required:
Complete Exploration 2
Level Crew Bonus Coin req. Xp
1 30 x50 45,000 2,200
2 35 x55 250,000 4,300
3 40 x60 750,000 13,000
4 50 x70 2,500,000 21,000
5 55 x75 5,000,000 26,000
6 60 x80 10,000,000 30,000
7 65 x85 15,000,000 35,000
8 70 x90 20,000,000 40,000
9 75 x95 25,000,000 50,000
10 80 x100 30,000,000 60,000
11 85 x105 35,000,000 85,000
12 90 x110 45,000,000 120,000
13 95 x115 60,000,000 200,000
14 100 x120 80,000,000 250,000
15 105 x125 105,000,000 300,000
16 110 x130 150,000,000 400,000
17 115 x135 225,000,000 600,000
18 120 x140 350,000,000 800,000
19 125 x150 600,000,000 1,000,000
20 135 x160 1,000,000,000 1,200,000

Riviera

Riviera
Coindestination
Type: Upgradeable
Material: Coin
Travel: 8h
Required:
Complete Exploration 10
Level Crew Bonus Coin req. Xp
1 60 x200 67,500 3,500
2 65 x215 375,000 6,500
3 70 x225 1,125,000 19,500
4 75 x240 3,750,000 30,000
5 80 x255 8,000,000 40,000
6 85 x270 12,000,000 50,000
7 90 x285 25,000,000 60,000
8 95 x300 40,000,000 80,000
9 100 x315 70,000,000 130,000
10 105 x330 100,000,000 180,000
11 110 x345 150,000,000 300,000
12 115 x360 250,000,000 450,000
13 120 x380 400,000,000 800,000
14 130 x400 600,000,000 1,000,000

Fish

Neighborhood

Neighborhood
Fishdestination
Type: Upgradeable
Material: Fish
Travel: 4h
Required:
Complete Exploration 4
Level Crew Bonus Fish req. Xp
1 30 x150 30,000 700
2 35 x160 60,000 1,200
3 40 x170 150,000 6,000
4 50 x190 400,000 12,000
5 55 x200 1,000,000 15,000
6 60 x210 5,000,000 20,000
7 65 x220 20,000,000 25,000
8 70 x225 30,000,000 30,000
9 75 x230 50,000,000 50,000
10 80 x245 80,000,000 100,000
11 85 x260 130,000,000 200,000
12 90 x275 220,000,000 450,000
13 95 x300 400,000,000 800,000
14 100 x340 600,000,000 1,000,000

Wood

Bamboo

Bamboo
Wooddestination
Type: Upgradeable
Material: Wood
Travel: 3m - 10m
Required:
Complete Exploration 2
Level Crew Bonus Wood req. Xp Time
1 5 x4 100 100 3m
2 10 x5 1,000 550 5m
3 15 x8 40,000 1,200 7m
4 30 x12 100,000 3,500 10m
5 35 x14 150,000 5,500
6 40 x15 500,000 12,000
7 45 x16 1,000,000 20,000
8 45 x17 2,000,000 25,000
9 50 x18 3,000,000 30,000
10 50 x19 4,000,000 40,000
11 55 x20 6,000,000 60,000
12 60 x21 8,500,000 90,000
13 60 x22 12,000,000 140,000
14 60 x23 16,000,000 180,000
15 60 x24 22,000,000 220,000
16 65 x25 40,000,000 400,000
17 65 x26 65,000,000 600,000
18 65 x30 100,000,000 850,000
19 70 x35 150,000,000 1,000,000

Forest

Forest
Wooddestination
Type: Upgradeable
Material: Wood
Travel: 8h
Required:
Complete Exploration 10
Level Crew Bonus Wood req. Xp
1 40 x60 10,000 1,500
2 45 x65 160,000 6,000
3 50 x70 400,000 14,000
4 60 x80 600,000 20,000
5 65 x85 2,400,000 24,000
6 70 x90 4,800,000 30,000
7 75 x95 8,000,000 60,000
8 80 x100 12,000,000 100,000
9 85 x105 20,000,000 180,000
10 90 x110 35,000,000 300,000
11 95 x120 60,000,000 450,000
12 100 x130 100,000,000 600,000

Stone

Cave

Cave
Stonedestination
Type: Upgradeable
Material: Stone
Travel: 1h
Required:
Complete Exploration 13
Level Crew Bonus Stone req. Xp
1 60 x5 20,000 6,000
2 65 x6 50,000 10,000
3 70 x7 100,000 15,000
4 75 x8 200,000 20,000
5 80 x9 300,000 30,000
6 85 x10 500,000 40,000
7 90 x11 700,000 55,000
8 95 x12 1,100,000 90,000
9 100 x13 2,000,000 140,000
10 105 x14 3,000,000 180,000
11 110 x15 4,500,000 220,000
12 115 x16 7,500,000 300,000
13 120 x17 12,000,000 450,000
14 125 x18 20,000,000 600,000
15 130 x20 35,000,000 800,000
16 140 x23 60,000,000 1,000,000

Rubble

Rubble
Stonedestination
Type: Upgradeable
Material: Stone
Travel: 4h
Required:
Complete Exploration 8
Level Crew Bonus Stone req. Xp
1 40 x16 6,000 3,300
2 45 x17 10,000 6,500
3 50 x18 20,000 10,000
4 60 x20 30,000 15,000
5 65 x21 65,000 20,000
6 70 x22 150,000 25,000
7 75 x23 450,000 30,000
8 80 x24 800,000 40,000
9 85 x25 1,200,000 50,000
10 90 x26 1,700,000 70,000
11 95 x27 3,000,000 100,000
12 100 x28 5,000,000 150,000
13 105 x29 9,000,000 250,000
14 110 x32 15,000,000 400,000
15 120 x36 30,000,000 600,000

Rocky Mill

Rocky Mill
Stonedestination
Type: Upgradeable
Material: Stone
Travel: 8h
Required:
Complete Exploration 12
Level Crew Bonus Stone req. Xp
1 70 x25 10,000 5,000
2 75 x27 20,000 9,000
3 80 x29 36,000 15,000
4 90 x32 54,000 22,000
5 90 x33 90,000 26,000
6 90 x34 180,000 32,000
7 90 x35 480,000 40,000
8 95 x36 800,000 50,000
9 100 x37 1,300,000 65,000
10 105 x38 1,700,000 90,000
11 110 x40 3,000,000 150,000
12 115 x42 4,500,000 200,000
13 120 x44 7,000,000 250,000
14 125 x46 12,000,000 350,000
15 130 x50 20,000,000 600,000
16 135 x55 35,000,000 850,000

Iron

Blacksmith

Blacksmith
Irondestination
Type: Upgradeable
Material: Iron
Travel: 1h
Required:
Complete Exploration 9
Level Crew Bonus Iron req. Xp
1 40 x3 4,000 2,600
2 45 x4 6,000 5,500
3 50 x5 8,000 8,000
4 60 x6 12,000 12,000
5 70 x7 30,000 16,000
6 75 x8 100,000 25,000
7 80 x9 200,000 35,000
8 80 x10 400,000 40,000
9 85 x11 700,000 45,000
10 90 x12 1,000,000 55,000
11 95 x13 1,300,000 70,000
12 100 x14 2,000,000 90,000
13 105 x15 3,500,000 150,000
14 110 x16 5,000,000 200,000
15 110 x17 8,000,000 250,000
16 115 x18 13,000,000 400,000
17 115 x19 22,000,000 600,000
18 120 x21 40,000,000 900,000
19 130 x24 70,000,000 1,200,000

Iron Mill

Iron Mill
Irondestination
Type: Upgradeable
Material: Iron
Travel: 8h
Required:
Complete Exploration 12
Level Crew Bonus Iron req. Xp
1 80 x16 20,000 5,000
2 85 x17 30,000 9,000
3 90 x18 40,000 20,000
4 95 x20 60,000 30,000
5 100 x22 120,000 40,000
6 105 x23 300,000 50,000
7 110 x24 600,000 60,000
8 115 x25 900,000 70,000
9 120 x26 1,400,000 100,000
10 125 x27 2,500,000 180,000
11 130 x28 4,000,000 250,000
12 135 x29 8,000,000 400,000
13 140 x30 15,000,000 600,000
14 145 x34 30,000,000 900,000
15 150 x38 50,000,000 1,200,000

Supplier Destinations

Supplier Destinations were introduced during summer of 2019. They offer some commodities without limit and they are not upgradeables.

Farm

Farm
Coindestination
Type: Supplier
Material: Variable
Travel: 25m - 2h
Required:
Complete Columbus
Commodity Player
level
Crew Capacity
Bonus
Time

Cocoa

Cocoa
10 30 x1 30m

Wheat

Wheat
10 x2 10m

Grape Vine

Grapes
55 15m

Sugarcane

Sugarcane
65 20m

Fruit

Fruit
145 1h 30m


General Goods

General Goods
Coindestination
Type: Supplier
Material: Variable
Travel: 10m - 1h 30m
Required:
Complete John Kendrick
Commodity Player
level
Crew Capacity
Bonus
Time

Cloth

Cloth
35 80 x1 25m

Copper

Copper
95 25m

Cotton

Cotton
105 40m

Tin

Tin
115 x3 1h

Clay

Clay
205 2h


Depletable Destinations

In the Nov. 20th 2018 update, two new destinations were added to the game: the Oil Field and Cement Factory. These destinations are unique in a number of ways.

  • Requirements. You can only collect:
Oil Oil with 2-slot steamships and/or 3-slot motor ships.
Cement Cement with 3-slot motor ships.
  • Depletion. Once you've collected all the resources, the destination is depleted. It will take 22 hours to refill.
IMPORTANT: the 22h timer only starts AFTER:
1. Your ship has picked up the last of the product, and
2. You have opened the destination (showing the depletion message) and selected "GOT IT".
  • Destination levels. These destinations do not level up themselves, but the outputs depend on player's level.
Variables: crew requirement, cargo bonus, amount available, XP reward for depleting destination
Constants: travel time (1 hour), refill time (22 hours).
  • Player levels. Based on the observations posted in the comments section, we think the level brackets are as follows: (please let us know if this data is incorrect!)


Oil

Oil Field

Oil Field
Oildestination
Type: Depletable
Material: Oil
Travel: 1h
Required:
Complete Exploration 14

These values are based on player observations. If these values don't match your game, please let us know in the comment section (incl. your Town Hall level).

Player
level
Crew
Bonus Oil
available
Xp
70 60 x2
80 70 x2 ± 1 300+
100 80 x2 ± 1,600+
120 90 x2 ± 2,000+
140 100 x2 ± 2,500+
160 110 x2 2,900 ± 9,100
180 120 x2 2,900
200 130 x3 2,900
220 140 x3 2,900
240 150 x3 2,900
260 160 x3 2,900 ± 50,500
280 170 x3 2 900
300 180 x4 2,900
320 180 x4 2,900
340 180 x4 2,900
360 180 x4 2,900
380 180 x4 2,900
400+ 180 x4 2,900

Cement

Cement Factory

Cement Factory
Cementdestination
Type: Depletable
Material: Cement
Travel: 1h
Required:
Complete Exploration 15

These values are based on player observations. If these values don't match your game, please let us know in the comment section (incl. your Town Hall level).

Player
level
Crew
Bonus Cement
available
Xp
130 90 x2 ± 2,000+
140 100 x2 ± 2,500+
160 110 x2 ± 3,000+ ± 9,100
180 120 x2 ± 4,000+
200 130 x3 ± 5,000+
220 140 x3 ± 6,100+
240 150 x3 ± 7,800+
260 160 x3 ± 8,700+ ± 50,500
280 170 x3 ± 10,000+
300 180 x3 ± 12,000+
320 180 x4 ± 13,900+
340 180 x4 ± 16,000+
360 180 x4 17,100
380 180 x4 17,100
400+ 180 x4 17,100


Cancelled Destinations

Destinations below were cancelled on summer of 2019 and replaced with Farm and General Goods.

Cocoa (CD)

Cocoa Plantation

Travel time to this destination have change with the update on March 26th, 2019.

Cocoa Plantation
Cocoadestination
Type: Upgradeable
Material: Cocoa
Travel: 30m
Required:
Complete Columbus
Level Crew Bonus Cocoa req. Xp
1 20 x1 15,000 5,000
2 40 x2 80,000 10,000
3 50 x3 160,000 20,000

Cloth (CD)

Tailor

Tailor
Clothdestination
Type: Upgradeable
Material: Cloth
Travel: 45m
Required:
Complete John Kendrick

Travel time to this destination have change with the update on March 26th, 2019.

Level Crew Bonus Cloth req. Xp
1 50 x2 15,000 8,000
2 60 x3 100,000 16,000
3 70 x4 200,000 35,000

Grape Vine (CD)

Vineyard

Vineyard
Grapevinedestination
Type: Upgradeable
Material: Grapes
Travel: 1h
Required:
Complete Isabella of Castile

Travel time to this destination have change with the update on March 26th, 2019.

Level Crew Bonus Grapes req. Xp
1 70 x1 0 0

Community content is available under CC-BY-SA unless otherwise noted.